# On component begin overlap vs On actor begin overlap

**URL:** <https://forums.unrealengine.com/t/on-component-begin-overlap-vs-on-actor-begin-overlap/442186>\
**Category:** C++\
**Tags:** oncomponentbeginover, unreal-engine, CPP, question\
**Created:** [January 27, 2019, 10:29pm UTC](https://forums.unrealengine.com/t/on-component-begin-overlap-vs-on-actor-begin-overlap/442186 "2019-01-27T22:29:19Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![anonymous\_user\_7e1085d1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_7e1085d1](https://forums.unrealengine.com/u/anonymous_user_7e1085d1)\
**Post date:** [January 27, 2019, 10:29pm UTC](https://forums.unrealengine.com/t/on-component-begin-overlap-vs-on-actor-begin-overlap/442186/1 "2019-01-27T22:29:19Z")

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When should i use OnComponentBeginOverlap and when should i use OnActorBeginOverlap and why the OnComponentBeginOverlap return more things than the OnActorBeginOverlap?
