I am creating a menu system from a book that when you click the widget buttons a page will turn to display the new menu (think hearthstone). As an example when I click controls I want a page turning animation to play, which after a delay the widget spawns the text for that page.
The issue I am having is referencing the skeletal mesh and animation to a widget. How do I get them both to talk to each other? I have tried a couple methods, but I just don’t know what to do with them.
How do I reference the widget so that :-
‘On controls button pressed > Play BookControlsOpen animation’
Couple examples of failed attempts below