I have an unusual things happening and could really use some insight. While in the level editor I can see the walls, floor, and other things I’m working on without any issue. When I simulate play, walls I previously deleted appear and segments of the floor covering flicker as if they are layered over another floor segment. If I delete the flickering floor segments and save hitting play still shows those floor panels and the walls. I’ve verified my 4.10.4 installation but have yet to restore a backup copy.
Anyone have any ideas why this could be happening and how to correct it?
thanks in advance