Hi All, it’s been awhile since I had my Oculus running with my games, not since using UDK actually. I am struggling to get it working now.
I’m using Windows 10
I have updated my Nvidia driver
PC runtime is V.0.8.0
UE4.10
Downloaded PC SDK V.0.8.0 (however there doesn’t seem to be a way or instructions on how to install this or run any of the samples) If i double click on something it asks what I want to run it with, and I have no idea.
I have tried to
use the alt-enter short cut. (no-go)
I have tried to add a command line to my blue prints with : Stereo On (as someone suggested, no-go).
I have of course made sure the oculus plugins are all on, and restarted, as well as restarting my computer and updating NVIDIA drivers.
My Oculus is on. The HDMI and the USB cable are plugged in, all before I start up UE4.
Is Oculus planning on making it this hard to get their consumer grade product to work correctly, because this is torture every time I have to get this working again after updates, or trying on new computers etc.
I"m wondering though if the SDK needs to be installed in a way that I just don’t see? I don’t see anything to do install it… nor instructions on where that folder should go.
Any help greatly appreciated.