Oculus VR Forward Rendering

Oculus renderer was mentioned in today’s stream on Twitch.

Oculus based their PC VR renderer on the mobile (GearVR) version and improved it to get it much closer to feature/quality parity with the original PC renderer. More on this here: https://youtu.be/Xk3WUk5T2TQ?t=2525
In a way it’s the PC VR getting Mobile/GearVR’s benefits (like MSAA), so it can’t be the other way around.