Oculus renderer was mentioned in today’s stream on Twitch.
Oculus based their PC VR renderer on the mobile (GearVR) version and improved it to get it much closer to feature/quality parity with the original PC renderer. More on this here: https://youtu.be/Xk3WUk5T2TQ?t=2525
In a way it’s the PC VR getting Mobile/GearVR’s benefits (like MSAA), so it can’t be the other way around.