Hi ,
I already tried all that (and more) yesterday and all that I got with 4.8.3 was a black screen (both on oculus and pc) when pressing vr preview.
Same happened when running a packed version of the project.
Most impressive of all is that it still runs perfectly with UE 4.7.6, so if it’s not a fault by Epic I don’t know what else it could be.
I’ve tried it on two different computers with different runtimes (0.6.0.1 and 0.4.4) with same results: UE4.8.3 + oculus = fail // UE4.7.6 + oculus = success
In my opinion, engine updates should improve everything instead of having things broken, which unfortunately happens too often, so know that Epic is preparing 4.9, I guess it might be a good idea to be sure that everything is working great before delivering the update.
Best regards