Oculus Rift DK2 and UE4 4.3: problems with Oculus Runtime 0.4

If anyone missed major bit of info: Make sure rift is your monitor!!!
makes it harder to launch applications, but makes the world of difference. I think it’s something to do with only the monitor being displayed 75hz? i.e If rift is your secondary monitor it will be stuck at 60hz.
fixed the stuttering problems for me.