As far as I understand it, the controllers being in “Oculus Go mode” is intentional without the correct ManifestRequirements settings.
As silly and annoying as it may be.
So this is something Epic Games should have / will have to fix in an engine update, right?
Because I would certainly prefer if Oculus just fixed it in a second firmware update, but I guess that’s not going to happen, if it is intentional behavior from their point of view.