Oculus Quest and recording movement

Ah - makes sense :wink: what about doing it as a multiplayer game and have the server run on the pc? Then you could also record the actor (your “remote” oculus client") in sequencer? never tried, but should be not much pain to make it work. Other way I could think of is the UE Replay system. This could also be a chance to record it on the headset and replay it on pc with recording it