Just installed 4.15. Using the template VR locomation level, when I teleport on top of a mesh, the characater pawn stands below the surface. My knees are at the level of the floor. Why is it not using the collision mesh as the ground level?
Just installed 4.15. Using the template VR locomation level, when I teleport on top of a mesh, the characater pawn stands below the surface. My knees are at the level of the floor. Why is it not using the collision mesh as the ground level?