Happy New Year everyone!
I’ve just started work on a new project and I’m planning on (if possible) having it possible for seated play for those that would prefer to sit down or for those unable to stand such as wheelchair users.
So I’ve got a couple of questions regarding resetting the view. I’ve currently got it so that if you press both the L3 and R3 buttons then it resets the view, and I’ve also got the Universal Menu Reset View working.
Firstly, does it matter where I put the Bind Event To HMDRecentered Delegate and HMDRecenteredDelegate_Event? I’ve currently got it sitting in EventTick but I’m guessing as my game progresses that EventTick will get a bit process-heavy? Is there somewhere else better to put it? Like BeginPlay, perhaps?
Secondly if I create a Boolean variable called Seated, selectable in my Pause menu once I get around to creating it, can I use that to reset the view to the Rift owner’s height that they entered when first setting up the Rift?
I’ve currently got things set up like shown in this screenshot:
Many thanks in advance for any help!