[] Ocean surface simulation (VaOcean)

[QUOTE=Soul wraith Games;99945]
I am trying to compile this all together, but I don’t get how you set up the file structure. Could you either A. send a working compiled , or B explain how to do it.

I can try to explain it:
The file I posted is a git diff - basically the difference between the original files, and the modified ones.
If you are using git, then you should just be able to apply the diff to your source. If not, then you would have to go through the file looking for lines like this:


--- "a/C:\\Users\\paul\\Desktop\\VaOceanPlugin/Classes/VaOceanRadixFFT.h"
+++ "b/.\\Plugins\\VaOcean\\Source\\VaOceanPlugin/Classes/VaOceanRadixFFT.h"

which says the file to change (in this case Plugins/VaOcean/Source/VaOceanPlugin/Classes/VaOceanRadixFFT.h relative to the game folder) and then


@@ -54,7 +54,8 @@ struct FRadixPlan512

which says the line number (in this case 54) to start on
Then remove the lines with ‘-’ and add the lines with ‘+’ in their place.

Sorry if this doesn’t make sense, it is hard to explain :stuck_out_tongue: