How does the plugin VaOcean works?
I mean how do I install it… I just followed:
1. Download the plugin binaries for the latest release 2. Make a "Plugins" folder under your game project directory, then copy plugin binaries to any subdirectory under "Plugins". 3. Copy global shaders from Shaders/ plugin directory to your engine installation shaders directory (f.e. ./Unreal Engine/4.4/Engine/Shaders). 4. Compile your game project normally. Unreal Build Tool will detect the plugins and compile them as dependencies to your game. 5. Launch the editor (or the game). Plugin will be initially disabled, but you can turn it on in the editor UI. 6. Open the Plugins Editor (Window -> Plugins), search for VaOcean plugin (you can find it in the Environment section) and enable it by clicking the check box. 7. Restart the Editor. The plugin will be automatically loaded at startup.
But for some reason it doesn’t work me.
If someone knows how to install the plugin, would be great if that guy can helps me to do it (example doing a video <3).
Another question … Does that plugin still works with 4.4+ or not?