# Object rorate

**URL:** <https://forums.unrealengine.com/t/object-rorate/346606>\
**Category:** Blueprint\
**Tags:** unreal-engine, UE4, question\
**Created:** [February 6, 2016, 3:41pm UTC](https://forums.unrealengine.com/t/object-rorate/346606 "2016-02-06T15:41:45Z")\
**Posts on this page:** 1\
**Showing post:** 4

<div class="post-metadata">

**Author:** ![te4zer](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@te4zer](https://forums.unrealengine.com/u/te4zer)\
**Post date:** [February 7, 2016, 7:26pm UTC](https://forums.unrealengine.com/t/object-rorate/346606/4 "2016-02-07T19:26:49Z")

</div>

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

okay next try

---

_[View the full topic](https://forums.unrealengine.com/t/object-rorate/346606)._
