# Object rorate

**URL:** <https://forums.unrealengine.com/t/object-rorate/346606>\
**Category:** Blueprint\
**Tags:** unreal-engine, UE4, question\
**Created:** [February 6, 2016, 3:41pm UTC](https://forums.unrealengine.com/t/object-rorate/346606 "2016-02-06T15:41:45Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![V4nder](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@V4nder](https://forums.unrealengine.com/u/V4nder)\
**Post date:** [February 6, 2016, 3:41pm UTC](https://forums.unrealengine.com/t/object-rorate/346606/1 "2016-02-06T15:41:45Z")

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Hello. I wish my actor turned up about 360 of degrees in place. I am just a beginner in the blueprint 's and nowhere can I find guidance. Could someone explain to me how it is to operate .

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**Author:** ![te4zer](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@te4zer](https://forums.unrealengine.com/u/te4zer)\
**Post date:** [February 6, 2016, 4:40pm UTC](https://forums.unrealengine.com/t/object-rorate/346606/2 "2016-02-06T16:40:40Z")

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watch some tutorials,  
load preset GameModes  
and play around a bit till you get the idea of how everything works

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/f/c/2fcd9d3973760eaa256287fcfd516fe79ea1472c.jpeg "Endless Runner: Overview & Player Control | 01 | v4.7 Tutorial Series | Unreal Engine") ](https://www.youtube.com/watch?v=yS-yQfo0lc0)

> **[Setting Up a Character](https://docs.unrealengine.com/5.1/en-US/setting-up-a-character-in-unreal-engine/)**
>
> A high-level overview of how to set up a basic character or Skeletal Mesh in Unreal Engine.

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**Author:** ![V4nder](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@V4nder](https://forums.unrealengine.com/u/V4nder)\
**Post date:** [February 6, 2016, 4:54pm UTC](https://forums.unrealengine.com/t/object-rorate/346606/3 "2016-02-06T16:54:04Z")

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I mean object rorate in the place. I want to rorate a deafult cube from UE4 about 360 degrees.

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**Author:** ![te4zer](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@te4zer](https://forums.unrealengine.com/u/te4zer)\
**Post date:** [February 7, 2016, 7:26pm UTC](https://forums.unrealengine.com/t/object-rorate/346606/4 "2016-02-07T19:26:49Z")

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> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

okay next try

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<div class="post-metadata">

**Author:** ![V4nder](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@V4nder](https://forums.unrealengine.com/u/V4nder)\
**Post date:** [February 8, 2016, 10:00am UTC](https://forums.unrealengine.com/t/object-rorate/346606/5 "2016-02-08T10:00:12Z")

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Thanks, but something didn’t work.

 ![77792-fgdg.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/0/3/c/03c950eba91ede5022b66ed61a998832a437b50b.jpeg)

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**Author:** ![te4zer](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@te4zer](https://forums.unrealengine.com/u/te4zer)\
**Post date:** [February 8, 2016, 6:26pm UTC](https://forums.unrealengine.com/t/object-rorate/346606/6 "2016-02-08T18:26:48Z")

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stick with that link bruh! Think about what you want to turn
