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Object Follow Pawn Problem

Hey whats up. This is my first post here and i hope to get some help here :slight_smile:

I have been working with UE a few months now and its great so far solved a couple of problems by myself and by watching Youtube tutorials.

But there is something i cant get behind and maybe you guys know whats up wit this.

Here is my problem:

Iā€™m creating a racing game and i have a object follow my pawn (vehicle).
This is working so far but for some reason the object which follows my pawn is not updating the position correct which leads to the object lagging behind.
As soon as i accelerate the object starts falling behind.

You can see in the pictures what i mean.

My blueprint is as easy as it could be.

Any help would be nice.