# OakAtlas Beta – Search and Preview Production-Ready 3D Assets

**URL:** <https://forums.unrealengine.com/t/oakatlas-beta-search-and-preview-production-ready-3d-assets/2741283>\
**Category:** Distribution & Marketing\
**Tags:** unreal-engine\
**Created:** [August 5, 2026, 1:25am UTC](https://forums.unrealengine.com/t/oakatlas-beta-search-and-preview-production-ready-3d-assets/2741283 "2026-08-05T01:25:09Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![lidaiqing2016](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@lidaiqing2016](https://forums.unrealengine.com/u/lidaiqing2016)\
**Post date:** [August 5, 2026, 1:25am UTC](https://forums.unrealengine.com/t/oakatlas-beta-search-and-preview-production-ready-3d-assets/2741283/1 "2026-08-05T01:25:09Z")

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Hi everyone,

I’m building OakAtlas ([https://oakatlas.shop](https://oakatlas.shop)), a marketplace for discovering, previewing, and licensing production-ready 3D

assets.

The beta currently includes around 1,500 avatars, with additional asset categories planned. Each asset has an interactive browser

preview, technical metadata, clear licensing information, and filters intended to make finding usable assets faster.

I’d appreciate feedback from artists and game developers, particularly on asset discovery, preview quality, metadata, and what

categories we should add next.

> **[Atlas — 3D data, ready to build with](https://oakatlas.shop)**
>
> Atlas — production-ready 3D data for teams building the physical world.

 ![Screenshot 2026-08-05 at 10.03.07 AM](https://d3kjluh73b9h9o.cloudfront.net/original/4X/8/f/9/8f92841ae878654b74d79c456c2edb3abf41a93b.jpeg)

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**Author:** ![jameswilliam2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@jameswilliam2](https://forums.unrealengine.com/u/jameswilliam2)\
**Post date:** [September 8, 2026, 4:02pm UTC](https://forums.unrealengine.com/t/oakatlas-beta-search-and-preview-production-ready-3d-assets/2741283/2 "2026-09-08T16:02:26Z")

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This looks like a useful project, especially for teams that work with a lot of 3D assets. The interactive preview and clear licensing information sound particularly helpful for quickly deciding whether an asset is suitable. I’d also be interested in seeing categories for environments, props, and game-ready assets as the marketplace grows.
