# NVIDIA GameWorks Integration

**URL:** <https://forums.unrealengine.com/t/nvidia-gameworks-integration/16686>\
**Category:** Asset Creation\
**Tags:** unreal-engine\
**Created:** [December 7, 2014, 7:11pm UTC](https://forums.unrealengine.com/t/nvidia-gameworks-integration/16686 "2014-12-07T19:11:32Z")\
**Posts on this page:** 1\
**Showing post:** 5287

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**Author:** ![samrat333](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@samrat333](https://forums.unrealengine.com/u/samrat333)\
**Post date:** [December 17, 2018, 12:46pm UTC](https://forums.unrealengine.com/t/nvidia-gameworks-integration/16686/5287 "2018-12-17T12:46:06Z")

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> [@0lento\_archive](#):
>
> is normal. Launchers version doesn’t have the intermediate files you get from the compilation or pdb’s for debugging (altho you can install pdb’s manually on launcher too I think).

hi please merge your branch 4.21 flex and catclysm

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