Number of Tile Maps per Scene (Android)

Good afternoon.

I’ve been working on some paper 2d project, and I’ve already created some tile map to make content creation easier, but something funny is happening: now that I created some maps to assemble many kinds of maps, I found out that I the are 16 (exactly 16) tile maps on the scene and launch it on my samsung galaxy note 5 or eve package it and then install it, the game crashes. It doesn’t even start. If I make a windows launch (also packaged) it works perfectly.

Is there, maybe, a variable for this that let me plase more tile maps for android development? or maybe there is a limitation for size of the tile maps, etc. I don’t know what could be going wrong.


Anyone? I’ve tried many things, like making a blueprint with and slightly editable tilemap, no work yet.