# 自建npc通过蓝图添加场景后不能移动，各位大佬指导一下。

**URL:** <https://forums.unrealengine.com/t/npc/117746>\
**Category:** 简体中文 (Simplified Chinese)\
**Tags:** unreal-engine\
**Created:** [October 21, 2018, 6:36am UTC](https://forums.unrealengine.com/t/npc/117746 "2018-10-21T06:36:23Z")\
**Posts on this page:** 4\
**Page:** 1

<div class="post-metadata">

**Author:** ![edward61527](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@edward61527](https://forums.unrealengine.com/u/edward61527)\
**Post date:** [October 21, 2018, 6:36am UTC](https://forums.unrealengine.com/t/npc/117746/1 "2018-10-21T06:36:23Z")

</div>

如题，利用行为树做了个地图随机乱跑的npc，这个npc手动拖拽添加到场景后运行没有问题，但从蓝图添加到场景后就不动了，是不是我遗漏了什么节点？  
以下是关卡蓝图

[![](http://imgsrc.baidu.com/forum/w=580/sign=fad3be164ea98226b8c12b2fba82b97a/766480087bf40ad173cefb805a2c11dfa9ecce4e.jpg) ](http://imgsrc.baidu.com/forum/w=580/sign=fad3be164ea98226b8c12b2fba82b97a/766480087bf40ad173cefb805a2c11dfa9ecce4e.jpg)

---

<div class="post-metadata">

**Author:** ![henryLiu](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@henryLiu](https://forums.unrealengine.com/u/henryLiu)\
**Post date:** [October 23, 2018, 8:51pm UTC](https://forums.unrealengine.com/t/npc/117746/2 "2018-10-23T20:51:16Z")

</div>

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

---

<div class="post-metadata">

**Author:** ![ChaoLi\_83](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ChaoLi\_83](https://forums.unrealengine.com/u/ChaoLi_83)\
**Post date:** [July 12, 2019, 1:35am UTC](https://forums.unrealengine.com/t/npc/117746/3 "2019-07-12T01:35:35Z")

</div>

试试 Spawn AIFrom Class

---

<div class="post-metadata">

**Author:** ![TYS\_1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@TYS\_1](https://forums.unrealengine.com/u/TYS_1)\
**Post date:** [July 16, 2019, 1:49am UTC](https://forums.unrealengine.com/t/npc/117746/4 "2019-07-16T01:49:37Z")

</div>

这是因为AIController没有控制character的原因 可以修改character的Auto PossesAI属性 调整为Placed inWorld or spawned
