NPC Spawners stop working, after moving away. Barriers and creature spawners device also break with distance

I been having a similar issue, except with the guard spawners. At about 250-300 meters from the player, they don’t navigate the map. They just stand there until a player gets near to them again. Sometimes at certain distances they will navigate to random places and run off the map. I tried disabling streaming as well with no luck. I wrote a report but gained no traction here with it. Glad this is being looked at. I hope the two are related and both can be fixed at the same time. I’ll include a link to my report, as it has a reproducible way to witness the problem. If anybody sees this, please up vote both reports, as it’s been a game breaker for me, and I’m at a loss for solutions. Thank you!