# NPC Spawner creating junk actor blueprints at origin of map at Game Start.

**URL:** <https://forums.unrealengine.com/t/npc-spawner-creating-junk-actor-blueprints-at-origin-of-map-at-game-start/1980776>\
**Category:** Issues and Bug Reporting\
**Tags:** fortnite-creative, unreal-editor-for-fortnite, fortnite\
**Created:** [August 17, 2024, 10:31pm UTC](https://forums.unrealengine.com/t/npc-spawner-creating-junk-actor-blueprints-at-origin-of-map-at-game-start/1980776 "2024-08-17T22:31:07Z")\
**Posts on this page:** 1\
**Showing post:** 10

<div class="post-metadata">

**Author:** ![L10NHEART](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/l10nheart/32/993801_2.png) [@L10NHEART](https://forums.unrealengine.com/u/L10NHEART)\
**Post date:** [November 4, 2024, 7:58pm UTC](https://forums.unrealengine.com/t/npc-spawner-creating-junk-actor-blueprints-at-origin-of-map-at-game-start/1980776/10 "2024-11-04T19:58:32Z")

</div>

Resolved for our team in v32.00, though a new problem now with Character Device ([made a separate thread for it here](https://forums.unrealengine.com/t/character-device-being-checked-out-by-urc-without-modifications/2104911)).

---

_[View the full topic](https://forums.unrealengine.com/t/npc-spawner-creating-junk-actor-blueprints-at-origin-of-map-at-game-start/1980776)._
