Apologies for this novice question, but there isn’t a separate ‘beginners’ channel to ask questions.
I’ve dragged the SM_ColorCalibrator Static Mesh into my level but it is missing any materials.
So I applied the M_ColorGrid material but it applies to the entire object, cube AND the 4 spheres on top.
If I open in the Mesh Editor I can see only 1 material slot available.
Can someone tell me what I am doing wrong?
Is there a way to re-import the ColorCalibrator into my Content Browser so the materials are correctly applied?