Not the Same as his Material, yet identical?!

Hi I’m trying to follow this persons method of Material, and I follow his material exactly I believe, yet it gives me errors and won’t save complete. The thread is below and it is too make post processing seem like you are underwater. The link will directly take you too his method and steps. The first picture is the material function, the other two are what uses the material function and for post processing. His material is in the thread linked. Why does this happen, as they seem exactly the same yet mine are error ridden?

Update: Friend helped me fix the compiling errors. However some minor changes were needed, such as adding componentmask which was not in the original layout. Second, I have no idea where to plug these in, but I do have all the complete material functions and materials which compile without error.

Remember that nodes can have properties that are only visible when selected, so they might not show up in a overview screenshot like this one. Note that the absorption color input was semitransparent in mine, this indicates that is has a “use preview value as default” set in its properties to prevent having to always plug something in. Additionally the errors you got were quite descriptive so it is a good idea to learn what they mean to more easily fix these kinds of things on your own.

If you fixed the compile errors you only need to apply the light function to you main sun light, it should have a property clearly labeled light function material. The post process material goes into the blendables section of a post process volume.

PS. I don’t mind helping people, but please don’t send multiple private messages when I don’t immediately answer. (Especially considering you send them all when it was in the middle of the night over here)

Ya sorry about that, will remember that for next time. I applied the Sun Light Function to the Directional Light, and I have applied the Post Process Material to the Post Process in my level. However, I end up with this. The second picture is my material which had to be modified to get it too compile. When I tried it with the other way in your image, I couldn’t get it to compile. What am I doing wrong? :frowning: