Not sure where to post this exactly... player cameras?

Hello. I am in the process of making a game where A) it is multiplayer, B) there are security cameras the players can access, and C) camera items the player can set up in other areas for their own use.

Can anyone point me in the direction of any tutorials that will help with these? I already have stationary security cameras but would love to be able to allow the player(s) to move the cameras right/left up/down.

Cheers in advance

This is pretty simple but it depends how you want it to work and how you want the player to control it. You get a reference to the camera and then use Add World Offset or Add World Rotation when the player gives the appropriate input in the appropriate context.

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Ah that makes sense. I’ll try that out - ta

What about having a camera as an item the player can set anywhere on the map?

Make an object with a mesh and a camera. When the player line traces forward and it hits that object, attach it to the player’s hand. When the player pushes a button, detach it.

Or use Physics Handles. Could be more fun.