Hello. I am in the process of making a game where A) it is multiplayer, B) there are security cameras the players can access, and C) camera items the player can set up in other areas for their own use.
Can anyone point me in the direction of any tutorials that will help with these? I already have stationary security cameras but would love to be able to allow the player(s) to move the cameras right/left up/down.
This is pretty simple but it depends how you want it to work and how you want the player to control it. You get a reference to the camera and then use Add World Offset or Add World Rotation when the player gives the appropriate input in the appropriate context.
Make an object with a mesh and a camera. When the player line traces forward and it hits that object, attach it to the player’s hand. When the player pushes a button, detach it.