# Not same skybox in all levels

**URL:** <https://forums.unrealengine.com/t/not-same-skybox-in-all-levels/452973>\
**Category:** Rendering\
**Tags:** skybox, unreal-engine, Levels, question\
**Created:** [July 28, 2019, 2:23pm UTC](https://forums.unrealengine.com/t/not-same-skybox-in-all-levels/452973 "2019-07-28T14:23:03Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Shoganai](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Shoganai](https://forums.unrealengine.com/u/Shoganai)\
**Post date:** [July 28, 2019, 2:23pm UTC](https://forums.unrealengine.com/t/not-same-skybox-in-all-levels/452973/1 "2019-07-28T14:23:03Z")

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Hello everyone, I have several levels in my project and in each of them I want to use a different skybox material. Although every time I change the skybox material to one of them, then it also changes to the rest. How can I use a different skybox material separated and that does not affect the rest of them?
