I don’t know if this is a bug or what is happening. I have something that runs the way it should in the viewport and mobile preview but doesn’t on my ipad.
I even placed a counter and a function to change the material of some items to make sure the path is firing off which you can see in the below pic. On the computer the materials change correctly and the function runs every time but on the ipad it runs every other time and the weird thing is the Debug Count increments every time but the Change Tile Material and the Remove Note Tiles Used run every other time.
I thought maybe it had something to do with touch events but mobile preview simulates the touch and I can tell the path is firing off every time because of the Debug count incrementing. I don’t know how else to debug it on the ipad