Not able to run package On Multiple Monitors


Hello folks! I am trying to package a project that should run on 4 monitors, excluding the main one. In Windows settings I have the main monitor all the way to the left, and the other 4 (that the project should run) aligned right to it In a Standalone Game, I can do that just fine, giving the window height (720) and width (7680) as the total of the 4 monitors, It opens on my main monitor but then I manually shift the window to the monitor using “Windows+Shift+Right” (Main monitor is also 1920 x 1080), but I don’t know how to package it with these settings.
The packaged version I get runs full screen on a single monitor.

		I need to be running in borderless window mode which I believe is fullscreen mode 1

		I tried editing config/DefaultGameUserSettings.ini, but it seems to ignore the WindowPosX, Y, ResolutionSizeX and Y. Only thing I can achieve is changing fullscreens/windowed with Fullscreen code Any clue? Thanks!

		Console commands like r.SetRes aren't working for me either. They only work when I open the packaged exe, move the window over to one one of the monitors.

		My goal is to run the packaged exe on all 4 monitors as soon as my computer boots.

		NVidia Surround is not an  option because that can only support up to 4k resolution



I don’t think you can just run a game bigger across multiple monitors, you need special tech like Nvidia Surround or Nvidia Mosaic.

You’re probably right. However, I am able to run it the way it needs to run when I Play as a Standalone Game. It’s just the packaged version that doesn’t work that way.
Also, with the packaged version after manually moving the windows around it does span across the 4 monitorsI need it to.