Not able to compile starter content material

MainFrameActions: Packaging (Windows):
0]LogLinker:Warning: Asset
has been saved with empty engine
version. The asset will be loaded but
may be incompatible.

MainFrameActions: Packaging (Windows):
0]LogLinker:Warning: Unable to load
Package contains EditorOnly data which
is not supported by the current build
or vice versa.

I tried changing RadialGradient to RadialGradientExponential because first seems to be deprecated, but still gives me the same error. There is some way to fix it?


Thank you for your report. We were not able to investigate this on the engine version you reported, but there have been many version changes to UE4 since this question was first posted. With a new version of the Engine comes new fixes and it is possible that this issue has changed or may no longer occur. Due to timetable of when this issue was first posted, we are marking this post as resolved for tracking purposes. If you are still experiencing the issue you reported in the current engine version, then please respond to this message with additional information and we will investigate as soon as possible. If you are experiencing a similar, but different issue at this time, could you please submit a new report for it.