Normal - UEFN Modelling Mode - Would love explanation of Edit tools in modelling

Currently, hovering on a tool will usually not provide any context to what that tool/edit does, would love to be able to learn from hovering on the icons (even though I ve done Blender before, I can’t connect the functions easily and have to experiment instead. Names are forgettable too)

UnrealEditorFortnite-Win64-Shipping_DbqKrypbHk

Would love something like this (from photoshop):
photoshop_k6qxaYn2QR

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over the weekend I recoded an 11-part short video series (total about 1 hour) about all the features of the PolyEd Tool, maybe it will be helpful: UE5 Modeling with PolyEd - YouTube

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