# Normal mapping export between blender and unreal engine 5

**URL:** <https://forums.unrealengine.com/t/normal-mapping-export-between-blender-and-unreal-engine-5/601031>\
**Category:** Pipeline & Plugins\
**Tags:** Blender, ImportExport, unreal-engine, UE5-0, question\
**Created:** [July 9, 2022, 2:00pm UTC](https://forums.unrealengine.com/t/normal-mapping-export-between-blender-and-unreal-engine-5/601031 "2022-07-09T14:00:36Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![anonymous\_user\_10ada60d](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_10ada60d](https://forums.unrealengine.com/u/anonymous_user_10ada60d)\
**Post date:** [July 9, 2022, 2:00pm UTC](https://forums.unrealengine.com/t/normal-mapping-export-between-blender-and-unreal-engine-5/601031/1 "2022-07-09T14:00:36Z")

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Hello,I’m very new and using unreal engine 5.  
I want to export between blender and unreal engine 5 but can not export normal mapping date. Please tell me how to export.

type or paste code here

```auto

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**Author:** ![Get\_DOVAH\_it](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/get_dovah_it/32/466948_2.png) [@Get\_DOVAH\_it](https://forums.unrealengine.com/u/Get_DOVAH_it)\
**Post date:** [July 9, 2022, 2:10pm UTC](https://forums.unrealengine.com/t/normal-mapping-export-between-blender-and-unreal-engine-5/601031/2 "2022-07-09T14:10:49Z")

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Greetings @anonymous_user_10ada60d !

We excitedly welcome you to the Unreal Engine community! 🏅

Thank you for posting your first question in our forums! Just so you know, I had to move your topic from **Modding - ARK: Survival Evolved** to **Pipeline & Plugins**. I also added the optional tags “Blender” and “ImportExport” on your behalf.

Please remember when choosing the forum category for your post, make sure that you are reviewing the categories to ensure your topic is posted in the most relevant space.

Thank you so much, and have a most awesome weekend!

'- Your Friendly Neighborhood Moderator

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**Author:** ![winorier11](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/winorier11/32/550163_2.png) [@winorier11](https://forums.unrealengine.com/u/winorier11)\
**Post date:** [July 9, 2022, 9:08pm UTC](https://forums.unrealengine.com/t/normal-mapping-export-between-blender-and-unreal-engine-5/601031/3 "2022-07-09T21:08:09Z")

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```
    As your not very clear describe, I only can tell you is that, Blender use OpenGL Normal Map, and Unreal use DirectX Normal Map, easy to say, the main difference between them is the Green channel should be **invert** (in texture editor inside ue, has a option to set this thing easily).

```
