Normal map rendering issue

Hello there,

I have one issue or miss understanding from my part.

I have some artifacts on the normal map when I import it as a rigged object from 3ds max (FBX)
The same object imported as a .obj doesn’t have any artifacts.

You can see on that link below, rigged .fbx on the left, and sample .obj on the right

Thanks in advance,

Hello Tonzy,

Are you using FBX 2013 or 2014 binary version file type?

Also, what are the settings you are using when exporting from 3DS Max as an FBX?


Thanks for the support Andrew, I solved my problem :slight_smile: