So i’m looking into making a game like dota 2, would the level design /props/items/environment foliage (in Dota ) be low-poly or high-poly?
I guess another way another way i can ask my question would be: I plan on having a open world map, so its going to be a large map, but i want the world to look nice like “Dota 2” those trees look not incredibly detailed but have nice texture to them. Would i want Low-poly or high-poly?
I’m pretty new to posting and asking question, so please do ask if anyone is unclear as to what i am asking for.
Anything is very much appreciated and thank you in advance.