hey guys, i’m a noob in animation and all that involves this, retargeting, posing, skeletons, etc. i’ve been working on a game from the ground up, that means a blank project without using any of the templates from unreal engine, and basically i got bored and decided to copy paste the skeleton and mesh from the basic character of ue4, and then get the animations, but apparently it wasn’t a good idea
this is the pic to see that the skeleton fits the character
and this shows that the animation doesn’t fit well
do you guys know why this happened?