Hey everybody! (sorry for my bad english)
I would like to create a small Mars Simulation, just a small Station and a little Landscape around. I’ve already gone through some tutorials, I am familiar with how to build a house with the starter content and how to create some basic blueprints.
Well, now i tried to create the basic geometry for my station, existing of 8 cylinders. However, I already failed in splitting a cylinder in the middle, it’s really difficult to select 64 surfaces in Geometry Editing mode. So I googled and found out, that it is really unusual to create brushes in UE4 itself, but likely use a 3D tool like autocad inventor. Actually I’d prefer to learn another program too, but I have no choice, do I?
If you were me, what would you do? I thought about simply buying a props package, but I really want the simulation to be “my” simulation, and not simply a collection of brushes someone else created.
I simply have no Idea what to do now. UE4 was fckn simple while using the starter content, but as I discovered the real work is about the design of all the objects
Simply tell me what my next steps should be, I need a guideline until I have more knowledge myself.