Update:
The devs have added the capability to override status components in child blueprints. (See the MegaRex for an example of how they did this. Basically it’s just the “Priority” field in the statuscomponent blueprint.)
Update:
The devs have added the capability to override status components in child blueprints. (See the MegaRex for an example of how they did this. Basically it’s just the “Priority” field in the statuscomponent blueprint.)