# Nodes for choosing static mesh and trigger volumes in construction script

**URL:** <https://forums.unrealengine.com/t/nodes-for-choosing-static-mesh-and-trigger-volumes-in-construction-script/284136>\
**Category:** Asset Creation\
**Tags:** unreal-engine, Blueprint, question\
**Created:** [May 24, 2014, 12:28pm UTC](https://forums.unrealengine.com/t/nodes-for-choosing-static-mesh-and-trigger-volumes-in-construction-script/284136 "2014-05-24T12:28:41Z")\
**Posts on this page:** 1\
**Showing post:** 10

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**Author:** ![robbiecooper](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@robbiecooper](https://forums.unrealengine.com/u/robbiecooper)\
**Post date:** [May 28, 2014, 3:57pm UTC](https://forums.unrealengine.com/t/nodes-for-choosing-static-mesh-and-trigger-volumes-in-construction-script/284136/10 "2014-05-28T15:57:22Z")

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>
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_[View the full topic](https://forums.unrealengine.com/t/nodes-for-choosing-static-mesh-and-trigger-volumes-in-construction-script/284136)._
