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No 'WorldNormal' Node in the Material Editor anymore? Can't find a replacement.

Does anybody know what happened to the World-Normal node? Need it to translate a few of my shaders from UE3, some pretty awesome ones at that.

If anybody knows what the HLSL is for World Normal, feel free to post it and I’ll make my own node. Thanks!

VertexNormalWS

Ah… pillock. Thanks!