# No Valid EQS Points 

**URL:** <https://forums.unrealengine.com/t/no-valid-eqs-points/2650789>\
**Category:** Debugging, Optimization, & Profiling\
**Tags:** EQS, unreal-engine\
**Created:** [August 25, 2025, 2:36pm UTC](https://forums.unrealengine.com/t/no-valid-eqs-points/2650789 "2025-08-25T14:36:13Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![crizzzz](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/crizzzz/32/1099419_2.png) [@crizzzz](https://forums.unrealengine.com/u/crizzzz)\
**Post date:** [August 25, 2025, 2:36pm UTC](https://forums.unrealengine.com/t/no-valid-eqs-points/2650789/1 "2025-08-25T14:36:13Z")

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Hello, I made a system so if an AI gets low on health they run and hid. But if all the EQS points have a score of 0 the AI just stops moving when I want it to just ignore the hide function and continue fighting. Any ideas on how to fix this would be much appreciated.
