# no texture, layer blending issue

**URL:** <https://forums.unrealengine.com/t/no-texture-layer-blending-issue/451123>\
**Category:** Rendering\
**Tags:** Terrain, painting, unreal-engine, question\
**Created:** [June 23, 2019, 4:29am UTC](https://forums.unrealengine.com/t/no-texture-layer-blending-issue/451123 "2019-06-23T04:29:57Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![KhanKudo](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@KhanKudo](https://forums.unrealengine.com/u/KhanKudo)\
**Post date:** [June 23, 2019, 4:29am UTC](https://forums.unrealengine.com/t/no-texture-layer-blending-issue/451123/1 "2019-06-23T04:29:57Z")

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As following this tutorial [Unreal Engine 4 Tutorial for Beginners | Free UE4 Training - YouTube](https://youtu.be/a0qNO6_xPx0?t=7049)  
I use layer blending for the terrain however when I try blending more than 3 textures on a terrain “tile” it results in “no texture” ( the default gray-black check pattern ) and never loads until I paint so much of a single texture that it is the only one visible, then it magically instantly loads. I have had this issue in UE 4.20.3 as well as now in 4.21.2 and I cannot seem to find any fix or even mention of this issue.  
nothing changes when I play the game.  
I have setting on medium. material setting high. painting restrictions set to none.  
[upon further investigation]  
it seems that it is only caused by mixing Grass Lush and Rock textures.  
Am I doing something wrong?  
You just paint, I followed the tutorial exactly and his works mine doesn’t. I don’t get it.  
Please help!

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**Author:** ![KhanKudo](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@KhanKudo](https://forums.unrealengine.com/u/KhanKudo)\
**Post date:** [June 24, 2019, 2:58pm UTC](https://forums.unrealengine.com/t/no-texture-layer-blending-issue/451123/2 "2019-06-24T14:58:05Z")

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it is the same issue as here [Terrain Painting Issue - Rendering - Epic Developer Community Forums](https://answers.unrealengine.com/questions/254489/view.html) but how do you solve this?
