# no input structure to break

**URL:** <https://forums.unrealengine.com/t/no-input-structure-to-break/349028>\
**Category:** Community & Industry Discussion\
**Tags:** Struct, datatable, unreal-engine, question\
**Created:** [February 29, 2016, 3:43am UTC](https://forums.unrealengine.com/t/no-input-structure-to-break/349028 "2016-02-29T03:43:36Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![tas](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@tas](https://forums.unrealengine.com/u/tas)\
**Post date:** [February 29, 2016, 3:43am UTC](https://forums.unrealengine.com/t/no-input-structure-to-break/349028/1 "2016-02-29T03:43:36Z")

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Hi,

Im debuging big BP network so I want to exclude parts of it by breaking execution line. Simple.  
I get this error when I work with data tables. Is it necessary to get compile error in this case ? The part that is erroring is not executing anyway.

Thank you.

 ![80360-capture.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/b/d/6/bd60133168b99df6a894797d284b56b174d3d70e.jpeg)

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**Author:** ![anonymous\_user\_b9532c9a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_b9532c9a](https://forums.unrealengine.com/u/anonymous_user_b9532c9a)\
**Post date:** [March 1, 2016, 7:08pm UTC](https://forums.unrealengine.com/t/no-input-structure-to-break/349028/2 "2016-03-01T19:08:50Z")

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Hi tas,

Unfortunately, I have not been able to reproduce this error on my end.

- Does this occur in a clean, blank project with no additional content or is it limited to one project?
- What steps can I take to reproduce this on my end?

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**Author:** ![tas](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@tas](https://forums.unrealengine.com/u/tas)\
**Post date:** [March 2, 2016, 4:23am UTC](https://forums.unrealengine.com/t/no-input-structure-to-break/349028/3 "2016-03-02T04:23:45Z")

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sure no problem. it does reproduce in clean blank project.  
here is link to my sample project  
cheers

[https://drive.google.com/file/d/0B7TF3ey\_iydnWkhNNEN0NGRrcXc/view?usp=sharing](https://drive.google.com/file/d/0B7TF3ey_iydnWkhNNEN0NGRrcXc/view?usp=sharing)

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**Author:** ![anonymous\_user\_b9532c9a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_b9532c9a](https://forums.unrealengine.com/u/anonymous_user_b9532c9a)\
**Post date:** [March 2, 2016, 5:51pm UTC](https://forums.unrealengine.com/t/no-input-structure-to-break/349028/4 "2016-03-02T17:51:38Z")

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I was able to reproduce this and have entered a bug report, UE-27719, to be assessed by the development staff.

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**Author:** ![Alexarg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Alexarg](https://forums.unrealengine.com/u/Alexarg)\
**Post date:** [June 25, 2016, 9:49pm UTC](https://forums.unrealengine.com/t/no-input-structure-to-break/349028/5 "2016-06-25T21:49:51Z")

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was this solved? I have the same problem in 4.12.3

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**Author:** ![anonymous\_user\_b9532c9a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_b9532c9a](https://forums.unrealengine.com/u/anonymous_user_b9532c9a)\
**Post date:** [June 27, 2016, 7:14pm UTC](https://forums.unrealengine.com/t/no-input-structure-to-break/349028/6 "2016-06-27T19:14:35Z")

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Hi Alexarg,

This bug is still under assessment by the development staff. Unfortunately, I do not have a timeframe of when a fix will be implemented. I am updated the bug report to reflect that additional developers are experiencing this error.

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**Author:** ![mikezteh69](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/mikezteh69/32/915063_2.png) [@mikezteh69](https://forums.unrealengine.com/u/mikezteh69)\
**Post date:** [May 27, 2017, 1:32am UTC](https://forums.unrealengine.com/t/no-input-structure-to-break/349028/7 "2017-05-27T01:32:27Z")

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Has there been any movement on this or any work-around?

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**Author:** ![Marthalion](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Marthalion](https://forums.unrealengine.com/u/Marthalion)\
**Post date:** [September 15, 2017, 3:07pm UTC](https://forums.unrealengine.com/t/no-input-structure-to-break/349028/8 "2017-09-15T15:07:11Z")

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I was able to reproduce (and fix) this in 4.13 as well. The issue is that your data table has a broken connection to the execution flow. Check my screenshots to see exactly what I mean.
