@UnrealEverything I think I found a reason to not use UActorComponent for a manager: you can’t add a UActorComponent to an UActorComponent, AFAIK. But a manager might want to use a UActorComponent.
@UnrealEverything I think I found a reason to not use UActorComponent for a manager: you can’t add a UActorComponent to an UActorComponent, AFAIK. But a manager might want to use a UActorComponent.