Like in the title, I’m generating spline meshes on runtime and everything works just fine in editor and in standalone but once the game is shipped spline meshes have no collisions. I did a lot of searching and it was a bug at some point then it supposedly has been fixed, it doesnt work on mobile and stuff like that but nothing really helped me and i didnt find definitive answer if it works on desktop packaged or not?
Same here, spline meshes have no collision after packaging, but it works correctly in PIE and in Standalone. is it a bug? I’m on 4.24.