No collision on my walls after importing from Twinmotion


I’m currently using Datasmith to import Twinmotion files with the tw to ue4 plugin, but my walls have any collision by default.

I’ve tried to add collision wall by wall, but when there are doors or things like that, the collision looks very approximatives and my robot can’t walk through.

Do you have any suggestions on what should I do to not walk throught the walls after importing tw files into UE4 ?

Thank you

Try to set the Collision Complexity in the asset details to ‘Use Complex Collision As Simple’.