No Build rules for 4.25 - UE4Rules.dll not found

I submit this bug days before, and it is not on the https://issues.unrealengine.com/ I don’t konw why they ignore it.

Just think about it, if this bug exist here, it proved that no one has test UE4.25 remote build from windows to iOS device during the 7 previews, and it means unless they all use mac to do the develop and test job ( I don’t believe that) or they even did not test on iOS device at all until 4.25 published formally.

If they did at least once they will need to remote build and they will find out this bug rihgt?

I am so warried as an UE4 iOS developer. EPIC did so less test work on iOS, when I update to 4.25, I already fixed and submited 3 bugs they are all iOS related. Every thing is fine on windows Editor. And I still working on a weird sound bug for days it is also an iOS Only. I hope EPIC could take more care on iOS.