No APK suitable Architecture found

I have a Hudl 2 i’m trying to launch my ue4 project on to my tablet, I have followed there quick guide but it just wont launch.

>     LogPlayLevel: Project.CopyBuildToStagingDirectory:
> ********** STAGE COMMAND STARTED **********
>     LogPlayLevel: Project.WriteStageCommandline:
> Creating UE4CommandLine.txt
>     LogPlayLevel: Completed Launch On Stage: Build Task, Time: 1.255163
>     LogPlayLevel: Project.CreateStagingManifest:
> Creating Staging Manifest...
>     LogPlayLevel: Project.CleanStagingDirectory:
> Cleaning Stage Directory: G:\UE4
> Projects\Cracker\Saved\StagedBuilds\Android_DXT
>     LogPlayLevel: Project.CopyManifestFilesToStageDir:
> Copying NonUFSFiles to staging
> directory: G:\UE4
> Projects\Cracker\Saved\StagedBuilds\Android_DXT
>     LogPlayLevel: Project.CopyManifestFilesToStageDir:
> Copying DebugFiles to staging
> directory: G:\UE4
> Projects\Cracker\Saved\StagedBuilds\Android_DXT
>     LogPlayLevel: Project.CopyManifestFilesToStageDir:
> Copying UFSFiles to staging directory:
> G:\UE4
> Projects\Cracker\Saved\StagedBuilds\Android_DXT
>     LogPlayLevel: CommandUtils.Run: Run:
> C:\NVPACK\android-sdk-windows\platform-tools\adb.exe
> -s 131214PE5048789 shell "echo $EXTERNAL_STORAGE"
>     LogPlayLevel: CommandUtils.Run: Run: Took 0.1140084s to run adb.exe,
> ExitCode=0
>     LogPlayLevel: CommandUtils.Run: Run:
> C:\NVPACK\android-sdk-windows\platform-tools\adb.exe
> -s 131214PE5048789  pull /storage/emulated/legacy/UE4Game/Cracker/Manifest_UFSFiles_Android.txt
> "G:\UE4
> Projects\Cracker\Saved\StagedBuilds\Android_DXT\Manifest_UFSFiles_Android.txt_131214PE5048789"
>     LogPlayLevel: CommandUtils.Run: Run: Took 0.0485056s to run adb.exe,
> ExitCode=1
>     LogPlayLevel: Project.CopyBuildToStagingDirectory:
> ********** STAGE COMMAND COMPLETED **********
>     LogPlayLevel: Project.Package: ********** PACKAGE COMMAND STARTED **********
>     LogPlayLevel: Project.Package: ********** PACKAGE COMMAND COMPLETED **********
>     LogPlayLevel: Project.Deploy: ********** DEPLOY COMMAND STARTED **********
>     LogPlayLevel: CommandUtils.Run: Run:
> C:\NVPACK\android-sdk-windows\platform-tools\adb.exe
> -s 131214PE5048789  shell getprop ro.product.cpu.abi
>     LogPlayLevel: CommandUtils.Run: Run: Took 0.0525067s to run adb.exe,
> ExitCode=0
>     LogPlayLevel: Program.Main: ERROR: AutomationTool terminated with
> exception:
> AutomationTool.AutomationException:
> Unable to run because you don't have
> an apk that is usable on
> 131214PE5048789. Looked for -x86
>     LogPlayLevel:    at AndroidPlatform.GetBestDeviceArchitecture(ProjectParams
> Params, String DeviceName)
>     LogPlayLevel:    at AndroidPlatform.Deploy(ProjectParams
> Params, DeploymentContext SC)
>     LogPlayLevel:    at Project.Deploy(ProjectParams Params)
>     LogPlayLevel:    at BuildCookRun.DoBuildCookRun(ProjectParams
> Params)
>     LogPlayLevel:    at BuildCookRun.ExecuteBuild()
>     LogPlayLevel:    at AutomationTool.BuildCommand.Execute()
>     LogPlayLevel:    at AutomationTool.Automation.Execute(List`1
> CommandsToExecute,
> CaselessDictionary`1 Commands)
>     LogPlayLevel:    at AutomationTool.Automation.Process(String[]
> Arguments)
>     LogPlayLevel:    at AutomationTool.Program.MainProc(Object
> Param)
>     LogPlayLevel:    at AutomationTool.InternalUtils.RunSingleInstance(Func`2
> Main, Object Param)
>     LogPlayLevel:    at AutomationTool.Program.Main()
>     LogPlayLevel: Program.Main: AutomationTool exiting with
> ExitCode=55
> (Error_NoApkSuitableForArchitecture)
>     LogPlayLevel: Completed Launch On Stage: Deploy Task, Time: 3.255225
>     LogPlayLevel: BUILD FAILED
>     PackagingResults:Error: Error Launch failed! No APK suitable for
> architecture found