Hi,
I had the same problem with C++ project
The solution that works for me is:
-
Open MyProject\Source\MyProject\MyProject.Build.cs
-
Add the following lines:
if (Target.Platform == UnrealTargetPlatform.Android)
{
PrivateDependencyModuleNames.AddRange(new string[] { “OnlineSubsystemGooglePlay”, “AndroidAdvertising” });
}
Hope it will help