# \[解决方法\]Niagara特效整体缩放问题

**URL:** <https://forums.unrealengine.com/t/niagara/2077636>\
**Category:** FX\
**Tags:** unreal-engine\
**Created:** [October 20, 2024, 7:40pm UTC](https://forums.unrealengine.com/t/niagara/2077636 "2024-10-20T19:40:54Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![4d8fef9f74cd43c4a4fd3f2abb7063bb](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/4d8fef9f74cd43c4a4fd3f2abb7063bb/32/1031015_2.png) [@4d8fef9f74cd43c4a4fd3f2abb7063bb](https://forums.unrealengine.com/u/4d8fef9f74cd43c4a4fd3f2abb7063bb)\
**Post date:** [October 21, 2024, 1:18pm UTC](https://forums.unrealengine.com/t/niagara/2077636/4 "2024-10-21T13:18:36Z")

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**方法2**

Niagara其实自带一个Module可以应用特效缩放，叫做 “Apply Owner Scale to Attributes”，从 “Particle Update”中添加。

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/f/3/c/f3c375ccfa8da800617c24292b490868945ce654.png)

我在测试这个方法的时候遇到了一个小问题：我用来测试的特效使用了Death Event，导致这个模块的缩放出现问题。

具体说明和解决办法：[“Apply Owner Scale to Attributes”模块缩放错误问题](https://forums.unrealengine.com/t/apply-owner-scale-to-attributes/2078711)

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