# Niagara user parameter is not visible in BluePrint -\> UE5.2 & C++

**URL:** <https://forums.unrealengine.com/t/niagara-user-parameter-is-not-visible-in-blueprint-ue5-2-c/1179343>\
**Category:** C++\
**Tags:** unreal-engine, Blueprint, question, CPP\
**Created:** [May 26, 2023, 2:15pm UTC](https://forums.unrealengine.com/t/niagara-user-parameter-is-not-visible-in-blueprint-ue5-2-c/1179343 "2023-05-26T14:15:39Z")\
**Posts on this page:** 1\
**Showing post:** 13

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**Author:** ![OptimisticMonkey](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/optimisticmonkey/32/906571_2.png) [@OptimisticMonkey](https://forums.unrealengine.com/u/OptimisticMonkey)\
**Post date:** [December 13, 2024, 3:50pm UTC](https://forums.unrealengine.com/t/niagara-user-parameter-is-not-visible-in-blueprint-ue5-2-c/1179343/13 "2024-12-13T15:50:34Z")

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Thanks @3dRaven - It is getting weirder… your GameCharacter doesnt work for me if I edit the default blueprint from the content browser… but it DOES work if I drag an instance of the blueprint into the scene!!! My other actor also works if dragged into the scene.

So the issue is you cant edit the User Parameter on a Niagara System Component created in c++ on the Blueprint class.

But you can edit edit the User Parameter on a Niagara System Component created in BP on the Blueprint class !

And you can edit the User Parameter on a Niagara System Component created in c++ on the Blueprint in the scene!

@3dRaven If possible, can you verify editing the component defaults in the blueprint class from the Content Browser doesnt work for you?

[edit] Even weirder, I can right-click copy the broken User Parameters and they are there. It looks like the drop-down arrow must be broken somehow when editing the class default version.

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