Niagara UI Renderer | Free Plugin for UE4/UE5

Hi, thank you for reporting the issue, indeed the support for custom aligned sprites was missing from the plugin. I’ve pushed the changes required for it to GitHub repo, so if you have a C++ project you can download and compile it from there. If not, you can use a workaround in the old version of using the “Velocity Aligned” alignment mode and changing the “Velocity Binding” to “SpriteAlignment,” which will achieve the same result. Cheers!

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